Friday, 12 June 2009

Tutorials from Wave Pace

Lesson 1

Introduction to the e-toy welcome screen.The goal of e-toy is making sketches and telling them to do stuff which is called scripting. An e-toy script tells a sketch what to do.In this lesson we learn how to make a sketch.
The first thing to do is to make a project whic is where you put your work.The tool bar and how to use it and all that is in the tool bar was introduced.
After working there is an icon on the tool bar that looks like the stop sign,that when clicked automatically saves the work to your project and when you want to open on the home screen your saved project ,you click on the journal icon and you click on the project you want.


Lesson 2 (Project renaming,shapes and brush size)

The start or this lesson, the saved project is opened and the icon keep is clicked and the project is saved before a new a new project is open. The icon draw was the first to be introduced on the paint tool box.Brush size was also introduced and how it is used.
In this lesson i found out how to use shapes in building and when the paint bucket is not used the area is transparent.

Lesson 3 (Halo and Handles)

In lesson 3 the halo concept in e-toy was introduced.A halo is kind of a tool bar that surrounds the sketch that need to be worked on. It comes out by just right clicking on the sketch.Some little icons on top,bottom and by the sides of the sketch pops out and these icon can be used to manipulate the sketch from resizing to going to its view and picking up the sketch. Still on the halo,there is an icon on top of the sketch that is called the handle.Handles make alot of difference things to the sketch.

Lesson 4 (Making a script using the Viewer)

In this lesson the concept of making a script was explained for the first time. On the halo,at the bottom there is the name given by e-toys to every sketch.This name can be changed to desired name by just clicking on the name and all you need do is type the name you want.
When making a script,knowing that a script tells the`sketch what to do,there is an icon on the left of the sketch on the halo that looks like an eye when clicked it opens the view of that sketch.The tiles are the building block of a script.To make a script all that is needed is to drag the line or tile down to the empty space.

Lesson 5 (Moving sketches at a target)

The lesson starts with opening the previous lesson and keeping it and opening another project by calling it a new name.The sketch is made to move to a given target by manipulating data on the tile from the view.The sketch is made to move in different directions by dragging different tiles from the view of that sketch and manipulated by changing values on the tile.

Lesson 6 (Using tha pen,bouncing Sketches)

In this lesson we found out that on the view of a sketch the tile are actually grouped so that it can fit into the screen.The tile are grouped into two,the basic and text category.From the text category if motion is selected,tiles comes up that is the bounce and that makes the sketch to return when it gets to the end of the window when in motion.
The pen use was also introduced in this lesson and what it can do.The pen when turned on the sketch leaves a trail as it moves.Using the pen can make a sketch make a lot of patterns and this can e done by changing the figures on the tile.

Lesson 7 (Supply bin,shapes,object and text)

On the tool bar there is an icon that looks like an open box which is called the supply bin.The supply bin has different icons and these icon can be used by clicking on them and dragged to the canvax or work area. The shapes that are gotten can also be treated as a sketch meaning all that you can do with a sketch can also be done with a shape and to a shape. They are called objects because they where not sketched.
Still on the supply bin,there is an icon that is called the text icon which allows a text to be added to the project.the text behaves differently from the sketch and object. Moving a text the halo is opened and the pick up icon is used to move the text and some other fictures like font and size are all avaliable for use.

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